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Nick is an overall Generalist 3D Artist, focusing his work on Character and Asset Modelling, Sculpting, and Look Development/Surfacing. During his previous employment developing and producing the kids’ animation YouTube channel CoComelon, he worked as a Lead Artist, responsible for overseeing and creating all assets and character models for the show.


Nick aims to continue his career in the video game and feature film 3D industry as a part of teams of the amazing artists making todays entertainment.